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Can i suggest more map types to export, subsurface scattering maps, is a big one I don't see  a lot of programs featuring it.

Adding new maps would (will) be a piece of cake. Thanks to Godot, I can add textures for Rim, Clearcoat, Anisotropy, Subsurface scattering, Transmission and Refraction.

But first, I have to understand what they are used for. :p

(+2)

in Simple Terms, Subsurface Scattering Maps are Mapping of how color of an semi translucent material should change when light affects it.  the most common example being human skin turning a pinkish color when light is shining. (ex. 

(+1)

That's an handy explanation there!

(+1)

A very, very nice tool with nice examples to learn from, that gives you very nice textures in no time.

Just keep going that way, great tool !

Thanks for your feedback. Please don't hesitate to suggest new features, I don't have enough new stuff for a release right now. ;)

nice

Viewing most recent comments 107 to 109 of 109 · Previous page · First page