Material Maker 1.4RC5
Material Maker » Devlog
And here comes another Release Candidate for 1.4. Maybe I was very optimistic with RC1, but it seems we're finally getting there. As usual, many bug fixes for this release were contributed by williamchange.
Thanks a lot to everyone who support this project here or on Patreon, report bugs, or post materials on the website.
Bug Fixes
- Fixed a bug that caused recents not to be added when a .ptex file is dropped (contributed by williamchange)
- Fixed lattice grid not updating when the slice count is updated (contributed by williamchange)
- Fixed SplinesView drawn area offset on start (contributed by williamchange)
- Fixed splines handle lines not drawing (contributed by williamchange)
- Fixed typo for transform node's mode tooltip (contributed by williamchange)
- Updated mode doc for transform node (contributed by williamchange)
- Fixed tones cursor outline not updating on undo (contributed by williamchange)
- Missing check for comment line in quick connection (contributed by williamchange)
- Fix reroute pos y offset when adding from port (contributed by williamchange)
- Fix filepath format not updating in 3d map export (contributed by williamchange)
- Fixed crash that occured when deleting an iterate buffer
- Relaxed render status condition when exporting materials
- Removed disable render option
- Documentation fixes (contributed by williamchange)
Files
material_maker_1_4rc5_windows.zip 88 MB
2 days ago
material_maker_1_4rc5.dmg 107 MB
2 days ago
material_maker_1_4rc5_linux.tar.gz 83 MB
2 days ago
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Material Maker
Procedural textures authoring tool
Status | In development |
Category | Tool |
Author | RodZilla |
Tags | designer, godot-engine, material, pbr, Procedural Generation, substance, Textures |
Languages | English |
More posts
- Material Maker 1.4RC420 days ago
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- 1.4 alpha2Jan 16, 2025
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