A third (and last) alpha for Material Maker 1.4
Material Maker » Devlog
We're getting closer to a final 1.4 with this third (and last) alpha release.
This release has quite a few bug fixes, as well as many improvements, including a complete redesign of the 3D Preview panel contributed by Jowan-Spooner, as well as fixes and and quality-of-life improvements made by NotArme and williamchange.
Next release will be a beta which means we will now focus on fixing bugs until 1.4 final is ready.
As always, thanks to everyone who support this small project by donating here on itch.io or on Patron, contribute changes or report problems, or submit awesome materials on the website.
General
- The 3D preview panel has been completely redesigned (contributed by Jowan-Spooner)
- The Create Library dialog has been updated (contributed by NotArme)
- When uploading materials, it is now possible to select the preview
- Camera controls are now consistent in all 3D views
Nodes
- The default nodes library now has more consistent node names (contributed by NotArme)
- The wavelet node now loops correctly (contributed by NotArme)
- The Pixelize node now has support for Bayer matrix dithering
- The Japanese Glyphs node now has a normalized bevel range (contributed by williamchange)
Bug Fixes
- Fixed a few bugs in shader generation
- Fixed problems in the EasySDF node and editor
- Fixed greyscale images export
- Fixed export of images with transparency (contributed by karmaral)
- Fixed problem with saving environments
- When saving, errors will now be showed to the user in an alert window (contributed by NotArme)
- Messages in the status bar have been improved (contributed by NotArme)
- Fixed window scaling problems with high DPI screens
- Fixes in several Bricks nodes and Tones node
- Fixes in the Generalized Kuwahara node (contributed by williamchange)
Miscellaneous
- Material Maker is now based on Godot 4.4
- The MacOS disk image background has been improved (contributed by williamchange)
Files
material_maker_1_4a3_windows.zip 78 MB
9 days ago
material_maker_1_4a3.dmg 104 MB
9 days ago
material_maker_1_4a3_linux.tar.gz 70 MB
9 days ago
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Material Maker
Procedural textures authoring tool
Status | In development |
Category | Tool |
Author | RodZilla |
Tags | designer, godot-engine, material, pbr, Procedural Generation, substance, Textures |
Languages | English |
More posts
- 1.4 alpha268 days ago
- A first alpha for 1.4Nov 04, 2024
- On the road to 1.4Dec 07, 2023
- Material Maker 1.3Apr 24, 2023
- Material Maker 1.2p1Feb 27, 2023
- Material Maker 1.2Jan 22, 2023
- Material Maker 1.1Oct 25, 2022
- The calm after the stormSep 11, 2022
- Material Maker 1.0Jul 22, 2022
Comments
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I wish there was detailed guide on how to make textures with this tool like substance designer does. How much the substance designer tutorials relate to this btw?
There is documentation here
https://rodzill4.github.io/material-maker/doc/
I cannot even fathom how to even begin making such an a tool. Magic?
Being extremely bad at creating textures is the perfect motivation. 😉