A first beta for 1.4
Material Maker 1.4b1 is now available for testing. It has just a few new nodes and features, and fixes quite a few bugs that have been detected in 1.4a3.
Thanks a lot to everyone who support this project, by donating here or on Patreon, by contributing new features or new nodes, reporting bugs or showing the awesome materials they create.
As 1.4 final approaches, you probably know that there is a new splashscreen that shows textures and materials created using Material Maker. If you have a project you want to show, please don't hesitate to join us on Discord (we have a dedicated thread for submitting screenshots and shaders). We already have approximately 40 splashscreens from 10 creators (Material Maker picks one randomly when starting, and there's a very secret easter egg that can be used to view all of them easily), but the more the merrier.
General
- Added AgX tonemapper and tonemap exposure and white parameters in the 3D preview (contributed by williamchange)
Nodes
- Added a Custom Tiles node that can accepts the shape of a tile as SDF input
- Added a Fill Select node that can select a single area in a Fill result
- Fixed the smooth curvature node by increasing blur quality
- Fixed Japanese Glyphs nodes
- Updated the reroute node's color so it's more visible
Bug Fixes
- Fixed single click edit of float parameter edit control (contributed by wojtekpil)
- Fixed icons problem in undocked panels
- Added missing file options in export editor
- Fixed shadertoy shader export for polygon/polyline parameters
- Fixed texture filtering and repeat problems
- Fixed status bar tip on 3D preview
- Fixed comment highlighting in code editor
- Fixed message when closing with unsaved projects (contributed by williamchange)
- Small fix for the meteor rain splash screen (contributed by williamchange)
- Fixed preview export for non-image types
- Fixed spline edit dialog
- Fixed Preference window, that vanished when trying to download languages
- Show locale as english if it's not found
Miscellaneous
- Material Maker is now based on Godot 4.4.1
- Updated documentation to include Blender export (contributed by williamchange)
Files
Get Material Maker
Material Maker
Procedural textures authoring tool
Status | In development |
Category | Tool |
Author | RodZilla |
Tags | designer, godot-engine, material, pbr, Procedural Generation, substance, Textures |
Languages | English |
More posts
- A third (and last) alpha for Material Maker 1.430 days ago
- 1.4 alpha289 days ago
- A first alpha for 1.4Nov 04, 2024
- On the road to 1.4Dec 07, 2023
- Material Maker 1.3Apr 24, 2023
- Material Maker 1.2p1Feb 27, 2023
- Material Maker 1.2Jan 22, 2023
- Material Maker 1.1Oct 25, 2022
- The calm after the stormSep 11, 2022
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