Material Maker 1.7
Material Maker 1.7 is now available for download, with lots of improvements, mostly concerning the user interface. All of those have been contributed by williamchange, and I focused on the Steam release as well as boring maintenance and communication tasks.
Thanks a lot to everyone who supports this project, by donating here or on Patreon, contributing patches or reporting bugs, or adding new awesome materials to the website.
The community keeps growing and we are now 3,000 members on the Discord server. If you're new to Material Maker and need help, please don't hesitate to join.
Finally, Material Maker is now available on Steam, so if you feel like never having to update manually again, or hunting a few achievements, please feel free to grab it there.
General
- Added menu options to load/save/reset panels layout (contributed by williamchange)
- Implemented side panels toggling (contributed by williamchange)
- Added keyboard shortcuts for the quickbar (contributed by williamchange)
- Added sorting options for add node popup (contributed by williamchange)
- Updated graph view to show links to remote parameter from linked controls (contributed by williamchange)
- Added a shortcut (MMB) to jump to source remote from linked parameter (contributed by williamchange)
- Implemented file thumbnails in file dialog (contributed by williamchange)
- Made node minimize and close buttons enabled by default (contributed by williamchange)
- Added a custom cursor icon for the lasso tool (contributed by williamchange)
- Added padding for preferences scrollbar (contributed by williamchange)
- Added snapping to node grab offset (contributed by williamchange)
- Added hints on connection line hover (contributed by williamchange)
- Remember display mode for built-in file dialog (contributed by williamchange)
- Added support for single-window mode (contributed by williamchange)
- Improved window title for EasySDF, Material and Export editors (contributed by williamchange)
- Added button in graph panel to reroll node seeds (contributed by williamchange)
- Added padding for environment editor list scrollbar (contributed by williamchange)
- Added a preference to adjust float parameter sliding sensitivity (contributed by williamchange)
- Added an option to make color picker popups floating windows (contributed by williamchange)
- Improved load from website dialog performance (contributed by williamchange)
- Improved website connection (contributed by williamchange)
Nodes
- Added Dynamic Sky Material (contributed by williamchange)

- Added 32 bit option for various nodes (contributed by williamchange)
- Improved TEX3D Nodes (contributed by williamchange)
- Added shortcut (Alt + LMB) for jumping to input Aperture node (contributed by williamchange)
- Improved Aperture link editing performance (contributed by williamchange)
- Added shortcut (R) to toggle horizontal/vertical label for Aperture nodes (contributed by williamchange)
- Added support for using export nodes within subgraphs (contributed by williamchange)
- Added normalized option for Sphere node (contributed by williamchange)
- Updated PBR material metallic input to use parameter as default value (contributed by williamchange)
- Added sqrt function for math node (contributed by williamchange)
- Added label sizes for comment line node (contributed by williamchange)
Bug fixes
General
- Fixed persistent lasso stroke when holding shift/ctrl (contributed by williamchange)
- Fixed menu not updating when switching material type (contributed by williamchange)
- Display all connectable nodes when quick connecting from "any" port type (contributed by williamchange)
- Fixed comment node color popup position (contributed by williamchange)
- Fixed error on invalid quick bar slot activation (contributed by williamchange)
- Fixed FloatEdit receiving input when dragging items over (contributed by williamchange)
- Disabled irrelevant options from show panels menu (contributed by williamchange)
- Fixed knife tool not showing icon (contributed by williamchange)
- Fixed 2D preview export to reference (contributed by williamchange)
- Fixed texture leak in Histogram (contributed by DevFika)
Nodes
- Updated Directional Blur node to not output black when sigma is zero (contributed by williamchange)
- Fixed missing controlled_variation variable for 3D PBR material (contributed by williamchange)
- Fixed extra spacing in remote node when adding configuration (contributed by williamchange)
- Added missing short and long desriptions for the Switch node (contributed by williamchange)
- Fixes close button visibility for Switch node (contributed by williamchange)
- Fixed preview briefly shown outside of node bounds (contributed by williamchange)
Misc
- Upgraded Godot to 4.7 stable (contributed by williamchange)
Files
Get Material Maker
Material Maker
Procedural textures authoring tool
| Status | Released |
| Category | Tool |
| Author | RodZilla |
| Tags | designer, godot-engine, material, PBR (Physically Based Rendering), Procedural Generation, substance, Textures |
| Languages | English |
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